Audio ReactiveHow to react to audio input audio reactive ← Back to sketches eval? l << spin (saw 0.02) $ tilexy [16,32] $ (vline 0 0.1 +: hline 0 0.1); co << [fx*ilo,fy*imid,ihi]; setfx [fx+fy*imid, fx-fy*imid] $ move [-1,0] $ setfxy [fr*2, ft*2] $ l * 0.25*co >> add; 0.8 * fb >> add; This sketch reacts to the microphone.